< Back to Blog artdesigngamedevstaffinsights Speed Sketch! Spring Sunflowers March 22, 2017 // Kat Shanahan Share this: Share on Facebook (Opens in new window) Facebook Share on LinkedIn (Opens in new window) LinkedIn Share on X (Opens in new window) X It’s officially Spring here in Wisconsin and we’re celebrating with a brand new Speed Sketch! In our latest video, Game Art Team Lead Natasha Soglin creates a beautiful work of art inspired by our plant structures and processes learning game Reach for the Sun. Check out the below video and let us know what you think on Facebook or Twitter! Want to watch Natasha create more Speed Sketches? Check these out! Opposites Attract Winter Wonderland Happy Thanksgiving from Filament Games Happy Hallowbee Landscape Painting in Clip Studio Paint Natasha draws Carrie Ray-Hill
edtechgamebasedlearninggamedesigngamedevk12mobilestaffinsightsweb FGP 16: Win The White House Welcome to Episode 16! In FGP 16 we ask the important question, “What do you think is the largest number of bananas you can eat in a day?” We also chat with special guest Carrie Ray-Hill from iCivics about Win The White House and the importance of teaching in a non-partisan, safe environment around the…
gamedevhowtostaffinsights Building Creative Practices: Psychological Safety This is the first piece in an ongoing series about developing skillsets that position you for success in a creative enterprise. Central to my approach is the idea that I’ll explore one concept per article. I’ve gained my perspective directing small marketing teams, wherein skinny resource margins mean that incremental growth is more achievable than…
edtechgamebasedlearningstaffinsights Filament Games Highlights from 2019 2019 was a landmark year for our studio. We tackled dozens of new projects, unveiled our most ambitious game yet, and gained countless new colleagues, clients, and friends along the way…